State governments will be tasked with overseeing law and order issues related to online gaming<\/a> within their jurisdictions, even as the Union government defines the overarching regulations for the industry, people in the know told ET.

The legal framework, which will provide “light touch” regulation of gaming intermediaries, will also require them to appoint grievance redressal executives and nodal contact executives who can deal with law enforcement agencies, they added.

The new rules are likely to be introduced for public consultation “as soon as mid-January,” officials from the
ministry of electronics<\/a> and information technology (MeitY<\/a>) said.

Penal Provisions<\/strong>

“The industry is still in its infancy. Rules must be made in a way that the compliance burden is as less as possible on smaller players and newer entrants,” noted a senior official. “There are only some aspects — such as the legality of content, service and excessive violence in games — which will be carefully monitored.”

The Centre is also likely to suggest that states not ban online games outright but, instead, “penalise them” only in cases of serious lapses.

“We are looking to drop criminal and strict penal provisions so the industry is able to innovate and move ahead without any fear. Of course, proper guardrails will always be there,” according to officials cited above, who said, “These will initially be our suggestion to the states.”

The upcoming rules are likely to be similar to the Intermediary Guidelines and
Digital Media Ethics Code<\/a> that was introduced in 2021 and reworked earlier this year.

Maintaining Scrutiny
<\/strong>
Gaming companies<\/a> will also be asked to enforce strict know-your-customer norms — establishing the correct age of players’ by verifying it with a government-issued identity card. Gaming intermediaries will also be required to conduct additional scrutiny of methods used to purchase in-game add-ons.

For instance, if a credit or debit card is repeatedly used to purchase in-game additions or buy additional playing time,
gaming companies<\/a> can analyse these patterns to establish the probable age of the buyer, or if the card is being misused by a minor.

“Those aspects can be looked into. Of course, we will need to have more than adequate consultation on these issues,” officials said.

In August, ET reported that an inter-ministerial group tasked with drawing up a framework to regulate
online gaming<\/a> had suggested introducing daily and caps on the amount of money individual players spend in a game.

However, gaming companies are contending that the “level of expenditure” could vary from person to person. They also have inbuilt systems that follow the pattern of gaming and ask players’ beforehand about the maximum amount they would want to spend per day or per session.

“But there are no checks and balances in place to ascertain the maximum amount that can be spent. That will have to be looked at as well,” a second official said.

The seven-member inter-ministerial task force, which was set up in May, includes members from the
Niti Aayog<\/a>, secretaries from the ministry of home affairs<\/a>, Department of Revenue<\/a>, Department for Promotion of Industry and Internal Trade, ministry of information and broadcasting as well as the MeitY<\/a> secretary.
<\/p><\/body>","next_sibling":[{"msid":96582734,"title":"World seeks Indian alternative to Chinese telecom solutions","entity_type":"ARTICLE","link":"\/news\/world-seeks-indian-alternative-to-chinese-telecom-solutions\/96582734","category_name":null,"category_name_seo":"telecomnews"}],"related_content":[],"msid":96582789,"entity_type":"ARTICLE","title":"States to police gaming; Centre to frame rules","synopsis":"The legal framework, which will provide \u201clight touch\u201d regulation of gaming intermediaries, will also require them to appoint grievance redressal executives and nodal contact executives who can deal with law enforcement agencies, they added.","titleseo":"telecomnews\/states-to-police-gaming-centre-to-frame-rules","status":"ACTIVE","authors":[{"author_name":"Aashish Aryan","author_link":"\/author\/479257742\/aashish-aryan","author_image":"https:\/\/etimg.etb2bimg.com\/authorthumb\/479257742.cms?width=100&height=100&hostid=268","author_additional":{"thumbsize":false,"msid":479257742,"author_name":"Aashish Aryan","author_seo_name":"aashish-aryan","designation":"Special Correspondent","agency":false}}],"Alttitle":{"minfo":""},"artag":"ETtech","artdate":"2022-12-29 07:07:24","lastupd":"2022-12-29 07:10:02","breadcrumbTags":["Online Gaming","niti aayog","ministry of home affairs","ministry of electronics","digital media ethics code","department of revenue","internet","Gaming companies","MeitY"],"secinfo":{"seolocation":"telecomnews\/states-to-police-gaming-centre-to-frame-rules"}}" data-authors="[" aashish aryan"]" data-category-name="" data-category_id="" data-date="2022-12-29" data-index="article_1">

州警察游戏;中心框架的规则

的法律框架,这将提供博彩中介的“轻触式”,也会要求他们任命不满调整高管和节点联系高管可以处理执法机构,他们补充说。

Aashish雅利安人
  • 更新2022年12月29日07:10点坚持

州政府将负责监督相关法律和秩序的问题网络游戏在本辖区内,即使欧盟政府定义了该行业的总体规定,知道的人告诉等。

的法律框架,这将提供博彩中介的“轻触式”,也会要求他们任命不满调整高管和节点联系高管可以处理执法机构,他们补充说。

新规则可能会引入公共咨询“1月中旬,”官员中国电子产品和信息技术(MeitY)说。

广告
刑法规定

“这个行业仍处于起步阶段。规则必须在合规负担尽可能少在较小的球员和新进入者,”一位高级官员指出。“只有某些方面,如内容的合法性、服务和过度暴力游戏——将仔细监控。”

中心也可能表明州而不是完全禁止网络游戏,相反,“惩罚”只有在案件的严重失误。

“我们正在放弃犯罪和严格的刑法规定的行业能够创新和前进,没有任何恐惧。当然,总是会适当的护栏,“根据上面引用的官员,他说,“这些最初将我们的建议。”

即将到来的规则很可能类似于指导方针和媒介数字媒体道德规范2021年推出,今年早些时候改写。

保持严格的审查

博彩公司还将被要求执行严格的了解你的客户规范,建立正确的球员年龄与政府颁发的身份证通过验证。博彩中介还需要进行额外审查的方法用来购买游戏插件。

例如,如果反复使用信用卡或借记卡购买游戏内添加或购买额外的上场时间,博彩公司可以分析这些模式建立的可能年龄买家,或者卡被未成年人滥用。

广告
“那些方面可以考虑。当然,我们需要有足够多咨询这些问题,”官员说。

8月,等报道,一群部际负责制定一个规范的框架网络游戏曾建议引入日常和限制个别球员的钱花在一个游戏。

然而,博彩公司认为,“支出”可能因人而异。他们也有内置的系统,遵循游戏的模式和事先问球员最高额他们想花每天或者每个会话。

“但没有制衡来确定最大数量可以花。这必须看,”另一个官员说。

七人部际工作小组,成立于5月,包括成员的镍钛Aayog秘书,民政部门,部门的收入促进行业、部门和内部贸易、信息产业部和广播以及MeitY秘书。

  • 发布于2022年12月29日凌晨07:07坚持

加入2 m +行业专业人士的社区

订阅我们的通讯最新见解与分析。乐动扑克

下载ETTelec乐动娱乐招聘om应用

  • 得到实时更新
  • 保存您最喜爱的文章
扫描下载应用程序
是第一个发表评论。
现在评论

State governments will be tasked with overseeing law and order issues related to online gaming<\/a> within their jurisdictions, even as the Union government defines the overarching regulations for the industry, people in the know told ET.

The legal framework, which will provide “light touch” regulation of gaming intermediaries, will also require them to appoint grievance redressal executives and nodal contact executives who can deal with law enforcement agencies, they added.

The new rules are likely to be introduced for public consultation “as soon as mid-January,” officials from the
ministry of electronics<\/a> and information technology (MeitY<\/a>) said.

Penal Provisions<\/strong>

“The industry is still in its infancy. Rules must be made in a way that the compliance burden is as less as possible on smaller players and newer entrants,” noted a senior official. “There are only some aspects — such as the legality of content, service and excessive violence in games — which will be carefully monitored.”

The Centre is also likely to suggest that states not ban online games outright but, instead, “penalise them” only in cases of serious lapses.

“We are looking to drop criminal and strict penal provisions so the industry is able to innovate and move ahead without any fear. Of course, proper guardrails will always be there,” according to officials cited above, who said, “These will initially be our suggestion to the states.”

The upcoming rules are likely to be similar to the Intermediary Guidelines and
Digital Media Ethics Code<\/a> that was introduced in 2021 and reworked earlier this year.

Maintaining Scrutiny
<\/strong>
Gaming companies<\/a> will also be asked to enforce strict know-your-customer norms — establishing the correct age of players’ by verifying it with a government-issued identity card. Gaming intermediaries will also be required to conduct additional scrutiny of methods used to purchase in-game add-ons.

For instance, if a credit or debit card is repeatedly used to purchase in-game additions or buy additional playing time,
gaming companies<\/a> can analyse these patterns to establish the probable age of the buyer, or if the card is being misused by a minor.

“Those aspects can be looked into. Of course, we will need to have more than adequate consultation on these issues,” officials said.

In August, ET reported that an inter-ministerial group tasked with drawing up a framework to regulate
online gaming<\/a> had suggested introducing daily and caps on the amount of money individual players spend in a game.

However, gaming companies are contending that the “level of expenditure” could vary from person to person. They also have inbuilt systems that follow the pattern of gaming and ask players’ beforehand about the maximum amount they would want to spend per day or per session.

“But there are no checks and balances in place to ascertain the maximum amount that can be spent. That will have to be looked at as well,” a second official said.

The seven-member inter-ministerial task force, which was set up in May, includes members from the
Niti Aayog<\/a>, secretaries from the ministry of home affairs<\/a>, Department of Revenue<\/a>, Department for Promotion of Industry and Internal Trade, ministry of information and broadcasting as well as the MeitY<\/a> secretary.
<\/p><\/body>","next_sibling":[{"msid":96582734,"title":"World seeks Indian alternative to Chinese telecom solutions","entity_type":"ARTICLE","link":"\/news\/world-seeks-indian-alternative-to-chinese-telecom-solutions\/96582734","category_name":null,"category_name_seo":"telecomnews"}],"related_content":[],"msid":96582789,"entity_type":"ARTICLE","title":"States to police gaming; Centre to frame rules","synopsis":"The legal framework, which will provide \u201clight touch\u201d regulation of gaming intermediaries, will also require them to appoint grievance redressal executives and nodal contact executives who can deal with law enforcement agencies, they added.","titleseo":"telecomnews\/states-to-police-gaming-centre-to-frame-rules","status":"ACTIVE","authors":[{"author_name":"Aashish Aryan","author_link":"\/author\/479257742\/aashish-aryan","author_image":"https:\/\/etimg.etb2bimg.com\/authorthumb\/479257742.cms?width=100&height=100&hostid=268","author_additional":{"thumbsize":false,"msid":479257742,"author_name":"Aashish Aryan","author_seo_name":"aashish-aryan","designation":"Special Correspondent","agency":false}}],"Alttitle":{"minfo":""},"artag":"ETtech","artdate":"2022-12-29 07:07:24","lastupd":"2022-12-29 07:10:02","breadcrumbTags":["Online Gaming","niti aayog","ministry of home affairs","ministry of electronics","digital media ethics code","department of revenue","internet","Gaming companies","MeitY"],"secinfo":{"seolocation":"telecomnews\/states-to-police-gaming-centre-to-frame-rules"}}" data-news_link="//www.iser-br.com/news/states-to-police-gaming-centre-to-frame-rules/96582789">